EA: MINEFIELD_TYPE
EE: PHONY
Status:
STD 2005/06/07
Code:
5
EA label:
MINEFIELD_TYPE
Concept definition:
Made to look like a live <
MINEFIELD
> by either burying metallic <
OBJECT
>s or making the <
LAND
> look as though <
OBJECT
>s are buried; phony. A phony <
MINEFIELD
> is used to degrade enemy mobility when lack of time, <
PERSONNEL
> and/or <
MATERIAL
> prevents employment of actual <
EXPLOSIVE_MINE
>s.
Reference type:
IR
Reference:
[
F5-102
]
Supplemental references:
[
J1-02
, "dummy minefield", "phony minefield"]
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