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EA:  GLINT_ANGLE

Status: STD 2005/06/07
Code: 425

Concept definition: The angle subtended by the glint vector and the surface normal, where the glint vector is the vector that bisects the source vector and the viewing vector at a <SURFACE>. Used by the Phong and Sandford-Robertson BRDF models.
 
Attribute value type: REAL
Unit equivalence class label: PLANE_ANGLE
 
Reference type: IR
Reference: [WATT]
Supplemental references:  

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