EA: GLINT_ANGLE
Status:
STD 2005/06/07
Code:
425
Concept definition:
The angle subtended by the glint vector and the surface normal, where the glint vector is the vector that bisects the source vector and the viewing vector at a <
SURFACE
>. Used by the Phong and Sandford-Robertson
BRDF
models.
Attribute value type:
REAL
Unit equivalence class label:
PLANE_ANGLE
Reference type:
IR
Reference:
[
WATT
]
Supplemental references:
Group membership:
ALGORITHM_RELATED
ANGULAR_MEASURE
SURFACE
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